What Ruins a Rose: Concept Art

moodpainting of the first vista shot

moodpainting of the first vista shot

moodpainting of the second vista shot

moodpainting of the second vista shot

some blue-sky paintings of the story characters

some blue-sky paintings of the story characters

Concept package for a team project mini game What Ruins a Rose. I was responsible for the Art Direction of our thesis project, as well as conceptualizing the first half of the level which includes a character design, props and an interior space.